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FiveM PVP | DEADMATCH | GANG GUN | เข้าเล่นได้เลย
Live players
7-day peak
61
All-time peak
138
Last seen
Sep 30, 2026, 05:50 AM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join RavenCommunity is 12:00–20:00 UTC, when it averages 35 concurrent players — well clear of its 21-player round-the-clock average. It bites hardest at 14:00 UTC, averaging 45. Outside it the city empties: across 20:00–09:00 UTC it averages just 12 players, bottoming out at 23:00 UTC on 5, so an off-peak login means an all-but-empty server.
Its 777 slots are far more than it uses: when anyone is on it, it averages 21 players, and the busiest single moment of the week reached only 61 — 8% of capacity. It is thinning, though: it averaged 16 players across 27 Sept–29 Sept, down 33% on the 24 it averaged across 23 Sept–25 Sept.
That puts RavenCommunity ahead of 96% of the 42,861 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood RavenCommunity runs ESX with 262 resources loaded — a substantial build, using pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Tue 29 Sept | 44 | 15 |
| Mon 28 Sept | 54 | 15 |
| Sun 27 Sept | 47 | 19 |
| Sat 26 Sept | 44 | 23 |
| Fri 25 Sept | 54 | 23 |
| Thu 24 Sept | 61 | 26 |
| Wed 23 Sept | 48 | 24 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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