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#1 Atlanta Roleplay Server
Live players
7-day peak
36
All-time peak
36
Last seen
Oct 19, 2026, 10:40 PM
Votes
0
Rating
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Please join http://discord.gg/ATown and request to be whitelisted.
We count the players on this server every five minutes and keep the history.
A Town is busy for most of the day rather than one evening: it stays above its 6-player daily average for 11 straight hours, 18:00–05:00 UTC, averaging 10 across that stretch and peaking at 02:00 UTC with 14. Outside it the city empties: across 05:00–18:00 UTC it averages just 2 players, bottoming out at 11:00 UTC on 0, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 6 players against 64 slots (9% full), and even its busiest moment of the week, 36 players, left 44% of the server free. It is thinning, though: it averaged 4 players across 16 Oct–18 Oct, down 58% on the 9 it averaged across 12 Oct–14 Oct.
That puts A Town ahead of 95% of the 42,387 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood A Town runs ESX with 562 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 14 | 4 |
| Sat 17 Oct | 11 | 4 |
| Fri 16 Oct | 11 | 3 |
| Thu 15 Oct | 16 | 6 |
| Wed 14 Oct | 23 | 7 |
| Tue 13 Oct | 36 | 10 |
| Mon 12 Oct | 32 | 9 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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