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✨ Serveur optimisé • Exclusivités • Véhicules & mappings uniques • Une nouvelle expérience RP
Live players
7-day peak
42
All-time peak
103
Last seen
Oct 19, 2026, 09:55 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
ICE CITY 🌴| ROLEPLAY US is busy for most of the day rather than one evening: it stays above its 14-player daily average for 9 straight hours, 17:00–02:00 UTC, averaging 26 across that stretch and peaking at 21:00 UTC with 33. Outside it the city empties: across 02:00–15:00 UTC it averages just 6 players, bottoming out at 06:00 UTC on 3, so an off-peak login means an all-but-empty server.
Its 200 slots are far more than it uses: when anyone is on it, it averages 14 players, and the busiest single moment of the week reached only 42 — 21% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 36% of each other, so this is a settled population rather than a spike.
That puts ICE CITY 🌴| ROLEPLAY US ahead of 95% of the 42,434 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood ICE CITY 🌴| ROLEPLAY US runs ESX with 484 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 39 | 14 |
| Sat 17 Oct | 39 | 13 |
| Fri 16 Oct | 37 | 18 |
| Thu 15 Oct | 41 | 14 |
| Wed 14 Oct | 40 | 14 |
| Tue 13 Oct | 42 | 14 |
| Mon 12 Oct | 42 | 14 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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