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Optimisation 150+ FPS ➜ Économie réaliste ➜ Guerres de territoires & nouvelles drogues ➜ Largages aériens & braquages de yacht ➜ Entreprises exclusives ➜ Création d'auto-entreprise ➜ discord.gg/storylifefa
Live players
7-day peak
262
All-time peak
295
Last seen
Jul 21, 2026, 10:55 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
StoryLife FA ◄━━━✦ RP & FREEROAM ✦━━━► is busy for most of the day rather than one evening: it stays above its 98-player daily average for 10 straight hours, 14:00–00:00 UTC, averaging 161 across that stretch and peaking at 20:00 UTC with 237. Outside it the city empties: across 01:00–14:00 UTC it averages just 50 players, bottoming out at 06:00 UTC on 16, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 97 players against 600 slots (16% full), and even its busiest moment of the week, 262 players, left 56% of the server free. It is also filling up: it averaged 105 players across 18 Jul–20 Jul, up 16% on the 91 it averaged across 14 Jul–16 Jul.
That peak of 262 makes StoryLife FA ◄━━━✦ RP & FREEROAM ✦━━━► the 349th busiest of the 42,357 FiveM servers ViceHub tracked consistently this week. That is measured from our own five-minute checks, not from anything the server claims about itself.
StoryLife FA ◄━━━✦ RP & FREEROAM ✦━━━► loads 278 resources (a substantial build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 262 | 104 |
| Sun 19 Jul | 255 | 112 |
| Sat 18 Jul | 220 | 99 |
| Fri 17 Jul | 225 | 90 |
| Thu 16 Jul | 239 | 87 |
| Wed 15 Jul | 246 | 95 |
| Tue 14 Jul | 180 | 90 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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