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Live players
7-day peak
448
All-time peak
448
Last seen
Jul 21, 2026, 08:40 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
FINAL CITY is busy for most of the day rather than one evening: it stays above its 149-player daily average for 10 straight hours, 14:00–00:00 UTC, averaging 269 across that stretch and peaking at 19:00 UTC with 364. Outside it the city empties: across 01:00–13:00 UTC it averages just 48 players, bottoming out at 04:00 UTC on 11, so an off-peak login means an all-but-empty server.
Its 2,025 slots are far more than it uses: when anyone is on it, it averages 146 players, and the busiest single moment of the week reached only 448 — 22% of capacity. It is also filling up: it averaged 154 players across 18 Jul–20 Jul, up 12% on the 138 it averaged across 14 Jul–16 Jul.
That peak of 448 makes FINAL CITY the 165th busiest of the 42,501 FiveM servers ViceHub tracked consistently this week — and the 9th busiest of the 169 established Germany servers we track.
FINAL CITY loads 351 resources (a substantial build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with SaltyChat for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 448 | 156 |
| Sun 19 Jul | 370 | 157 |
| Sat 18 Jul | 349 | 147 |
| Fri 17 Jul | 349 | 146 |
| Thu 16 Jul | 380 | 143 |
| Wed 15 Jul | 361 | 141 |
| Tue 14 Jul | 330 | 129 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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