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OFFICIALLY OPENED
Live players
7-day peak
23
All-time peak
29
Last seen
Jul 21, 2026, 10:35 PM
Votes
0
Rating
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Please join https://discord.gg/QDD4JQJHuH and request to be whitelisted.
We count the players on this server every five minutes and keep the history.
The window to join [QBCore Framework] AFROCITY RP V2 is 20:00–03:00 UTC, when it averages 11 concurrent players — well clear of its 8-player round-the-clock average. It bites hardest at 23:00 UTC, averaging 14. Outside it the city empties: across 03:00–14:00 UTC it averages just 4 players, bottoming out at 06:00 UTC on 2, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 7 players against 42 slots (17% full), and even its busiest moment of the week, 23 players, left 45% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 119% of each other, so this is a settled population rather than a spike.
That puts [QBCore Framework] AFROCITY RP V2 ahead of 93% of the 42,379 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 23 | 8 |
| Sun 19 Jul | 14 | 8 |
| Sat 18 Jul | 17 | 7 |
| Fri 17 Jul | 20 | 7 |
| Thu 16 Jul | 18 | 9 |
| Wed 15 Jul | 14 | 7 |
| Tue 14 Jul | 14 | 4 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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