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Live players
7-day peak
86
All-time peak
96
Last seen
Oct 19, 2026, 09:55 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
FiveM Test Server is busy for most of the day rather than one evening: it stays above its 42-player daily average for 10 straight hours, 13:00–23:00 UTC, averaging 56 across that stretch and peaking at 17:00 UTC with 62. Its longest quiet stretch is 23:00–10:00 UTC, averaging 30 players — thin by its own standards, but still a running city rather than an empty one.
Capacity is a real constraint here: against 100 slots its peak this week hit 86 — 86% of the server — and when anyone is on it, it averages 42 players, which is 42% full. It is also filling up: it averaged 49 players across 16 Oct–18 Oct, up 31% on the 37 it averaged across 12 Oct–14 Oct.
That puts FiveM Test Server ahead of 97% of the 42,434 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players — and the 19th busiest of the 76 established United Kingdom servers we track.
FiveM Test Server loads 12 resources (a lean build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 81 | 50 |
| Sat 17 Oct | 85 | 51 |
| Fri 16 Oct | 86 | 46 |
| Thu 15 Oct | 77 | 37 |
| Wed 14 Oct | 70 | 37 |
| Tue 13 Oct | 71 | 38 |
| Mon 12 Oct | 73 | 37 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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