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DISCORD.GG/TIDERP
Live players
7-day peak
71
All-time peak
71
Last seen
Oct 20, 2026, 01:05 AM
Votes
0
Rating
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Please join http://discord.gg/tiderp to be verified!
We count the players on this server every five minutes and keep the history.
TIDE RP 2.0 is busy for most of the day rather than one evening: it stays above its 24-player daily average for 10 straight hours, 04:00–14:00 UTC, averaging 42 across that stretch and peaking at 09:00 UTC with 55. Outside it the city empties: across 14:00–02:00 UTC it averages just 9 players, bottoming out at 18:00 UTC on 2, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 24 players against 128 slots (19% full), and even its busiest moment of the week, 71 players, left 45% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 34% of each other, so this is a settled population rather than a spike.
That puts TIDE RP 2.0 ahead of 97% of the 42,961 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players — and the 15th busiest of the 46 established Australia servers we track.
Under the hood TIDE RP 2.0 runs Qbox with 213 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 19 Oct | 58 | 22 |
| Sun 18 Oct | 71 | 26 |
| Sat 17 Oct | 56 | 26 |
| Fri 16 Oct | 56 | 25 |
| Thu 15 Oct | 55 | 24 |
| Wed 14 Oct | 64 | 24 |
| Tue 13 Oct | 68 | 20 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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