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Live players
7-day peak
47
All-time peak
70
Last seen
Oct 19, 2026, 10:40 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
Riverside Roleplay is busy for most of the day rather than one evening: it stays above its 13-player daily average for 11 straight hours, 18:00–05:00 UTC, averaging 23 across that stretch and peaking at 00:00 UTC with 31. Outside it the city empties: across 05:00–18:00 UTC it averages just 4 players, bottoming out at 11:00 UTC on 1, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 13 players against 100 slots (13% full), and even its busiest moment of the week, 47 players, left 53% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 75% of each other, so this is a settled population rather than a spike.
That puts Riverside Roleplay ahead of 96% of the 42,387 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Riverside Roleplay loads 347 resources (a substantial build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 41 | 18 |
| Sat 17 Oct | 37 | 16 |
| Fri 16 Oct | 41 | 11 |
| Thu 15 Oct | 47 | 10 |
| Wed 14 Oct | 35 | 12 |
| Tue 13 Oct | 47 | 10 |
| Mon 12 Oct | 44 | 17 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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