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Freeroam (jeu libre) ; freeaccess (accès libre) ➜ courses, drift ; vêtements & véhicules ajoutés
Live players
7-day peak
31
All-time peak
37
Last seen
Oct 19, 2026, 09:55 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
Arloing is busy for most of the day rather than one evening: it stays above its 9-player daily average for 11 straight hours, 11:00–22:00 UTC, averaging 15 across that stretch and peaking at 18:00 UTC with 19. Outside it the city empties: across 23:00–11:00 UTC it averages just 4 players, bottoming out at 04:00 UTC on 1, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 9 players against 64 slots (13% full), and even its busiest moment of the week, 31 players, left 52% of the server free. It is also filling up: it averaged 10 players across 16 Oct–18 Oct, up 34% on the 7 it averaged across 12 Oct–14 Oct.
That puts Arloing ahead of 95% of the 42,434 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Arloing loads 131 resources (a moderate build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 28 | 12 |
| Sat 17 Oct | 25 | 10 |
| Fri 16 Oct | 24 | 7 |
| Thu 15 Oct | 24 | 9 |
| Wed 14 Oct | 31 | 9 |
| Tue 13 Oct | 19 | 7 |
| Mon 12 Oct | 24 | 6 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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