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Förnuftberget Roleplay 2.0 [DEV]
Live players
7-day peak
108
All-time peak
114
Last seen
Oct 19, 2026, 09:55 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join Förnuftberget Roleplay 2.0 [DEV] is 15:00–22:00 UTC, when it averages 33 concurrent players — well clear of its 12-player round-the-clock average. It bites hardest at 18:00 UTC, averaging 44. Outside it the city empties: across 22:00–14:00 UTC it averages just 3 players, bottoming out at 05:00 UTC on 0, so an off-peak login means an all-but-empty server.
It is a queue server: it sells out its 30 slots, reaching 108 of them (360%) at its peak this week, and when anyone is on it, it averages 11 players — expect to wait at prime time. It is also filling up: it averaged 15 players across 16 Oct–18 Oct, up 64% on the 9 it averaged across 12 Oct–14 Oct.
That puts Förnuftberget Roleplay 2.0 [DEV] ahead of 98% of the 42,434 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Förnuftberget Roleplay 2.0 [DEV] loads 177 resources (a substantial build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 108 | 16 |
| Sat 17 Oct | 83 | 17 |
| Fri 16 Oct | 92 | 10 |
| Thu 15 Oct | 71 | 8 |
| Wed 14 Oct | 76 | 11 |
| Tue 13 Oct | 102 | 8 |
| Mon 12 Oct | 104 | 8 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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