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G2G CITY
Live players
7-day peak
165
All-time peak
188
Last seen
Oct 20, 2026, 12:15 AM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
The window to join G2G 4.0 is 17:00–01:00 UTC, when it averages 127 concurrent players — well clear of its 68-player round-the-clock average. It bites hardest at 21:00 UTC, averaging 149. Outside it the city empties: across 02:00–17:00 UTC it averages just 36 players, bottoming out at 07:00 UTC on 19, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 200 slots its peak this week hit 165 — 83% of the server — and when anyone is on it, it averages 69 players, which is 34% full. Day to day it barely moves: across those 7 days its daily averages stay within 12% of each other, so this is a settled population rather than a spike.
That puts G2G 4.0 ahead of 98% of the 42,337 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players — and the 14th busiest of the 255 established servers that set no country locale we track.
Under the hood G2G 4.0 runs QBCore with 431 resources loaded — a heavy build, using pma-voice for voice and qs-inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 156 | 65 |
| Sat 17 Oct | 151 | 66 |
| Fri 16 Oct | 156 | 69 |
| Thu 15 Oct | 165 | 70 |
| Wed 14 Oct | 153 | 68 |
| Tue 13 Oct | 162 | 73 |
| Mon 12 Oct | 164 | 70 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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