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🎤 Ab 16 ✧ ✈️ Offen Für Jeden ✧ 🚫 Familien Gesucht ✧ 🏆 IngameVoice ✧
Live players
7-day peak
14
All-time peak
47
Last seen
Oct 19, 2026, 10:35 PM
Votes
0
Rating
—
Bitte treten Sie discord.gg/hazecityrp bei und beantragen Sie, auf die Whitelist gesetzt zu werden.
We count the players on this server every five minutes and keep the history.
HazeCity is busy for most of the day rather than one evening: it stays above its 2-player daily average for 9 straight hours, 12:00–21:00 UTC, averaging 5 across that stretch and peaking at 16:00 UTC with 6. Outside it the city empties: across 21:00–12:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.
Its 1,000 slots are far more than it uses: when anyone is on it, it averages 2 players, and the busiest single moment of the week reached only 14 — 1% of capacity. It is thinning, though: it averaged 2 players across 16 Oct–18 Oct, down 49% on the 3 it averaged across 12 Oct–14 Oct.
That puts HazeCity ahead of 91% of the 42,387 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood HazeCity runs ESX with 324 resources loaded — a substantial build, using pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 8 | 2 |
| Sat 17 Oct | 10 | 2 |
| Fri 16 Oct | 4 | 1 |
| Thu 15 Oct | 10 | 2 |
| Wed 14 Oct | 14 | 4 |
| Tue 13 Oct | 13 | 3 |
| Mon 12 Oct | 13 | 3 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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