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Live players
7-day peak
3
All-time peak
64
Last seen
Oct 19, 2026, 09:55 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join 20XX-Future World|免白欢迎团队入驻|全新版本 is 12:00–15:00 UTC, when it averages 1 concurrent player — well clear of its 1-player round-the-clock average. It bites hardest at 12:00 UTC, averaging 1. Outside it the city empties: across 20:00–00:00 UTC it averages just 1 player, so an off-peak login means an all-but-empty server.
Its 2,048 slots are far more than it uses: when anyone is on it, it averages 1 player, and the busiest single moment of the week reached only 3 — 0% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 95% of each other, so this is a settled population rather than a spike.
That puts 20XX-Future World|免白欢迎团队入驻|全新版本 ahead of 66% of the 42,434 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood 20XX-Future World|免白欢迎团队入驻|全新版本 runs ESX with 623 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 3 | 1 |
| Sat 17 Oct | 2 | 1 |
| Fri 16 Oct | 3 | 1 |
| Thu 15 Oct | 2 | 1 |
| Wed 14 Oct | 3 | 1 |
| Tue 13 Oct | 3 | 1 |
| Mon 12 Oct | 2 | 1 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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