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SCREAM PvP V2 Development / Staging
Live players
7-day peak
0
All-time peak
61
Last seen
Oct 19, 2026, 08:05 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
SCREAM PvP V2 does not really have a rush hour — it has a pulse. It sits near 0 players whatever the clock says, and even its busiest hour (00:00 UTC) only lifts it to about 0. There is no window you need to hit, but there is no full city waiting in one either.
SCREAM PvP V2 loads 15 resources (a lean build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 0 | 0 |
| Sat 17 Oct | 0 | 0 |
| Fri 16 Oct | 0 | 0 |
| Thu 15 Oct | 0 | 0 |
| Wed 14 Oct | 0 | 0 |
| Tue 13 Oct | 0 | 0 |
| Mon 12 Oct | 0 | 0 |
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