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A Social rp , Active admins and support
Live players
7-day peak
64
All-time peak
89
Last seen
Jul 21, 2026, 11:35 PM
Votes
0
Rating
—
DKHEL DWZ WHITELIST https://discord.gg/cPJe9kdm3P DOZ DISCORD DABA
We count the players on this server every five minutes and keep the history.
MAJESTIC ROLEPLAY is busy for most of the day rather than one evening: it stays above its 20-player daily average for 11 straight hours, 16:00–03:00 UTC, averaging 34 across that stretch and peaking at 22:00 UTC with 47. Outside it the city empties: across 03:00–15:00 UTC it averages just 7 players, bottoming out at 09:00 UTC on 2, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 21 players against 150 slots (14% full), and even its busiest moment of the week, 64 players, left 57% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 36% of each other, so this is a settled population rather than a spike.
That puts MAJESTIC ROLEPLAY ahead of 97% of the 42,308 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players — and the 9th busiest of the 21 established Morocco servers we track.
Under the hood MAJESTIC ROLEPLAY runs QBCore with 285 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 59 | 20 |
| Sun 19 Jul | 59 | 23 |
| Sat 18 Jul | 64 | 23 |
| Fri 17 Jul | 59 | 18 |
| Thu 16 Jul | 48 | 18 |
| Wed 15 Jul | 52 | 19 |
| Tue 14 Jul | 54 | 24 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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