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Legal - Illegal alımları açık • discord.gg/ocas
Live players
7-day peak
7
All-time peak
87
Last seen
Sep 5, 2026, 12:00 AM
Votes
0
Rating
—
Whitelist başvurusu için Discord sunucumuza katılın: discord.gg/ocas
We count the players on this server every five minutes and keep the history.
The window to join OCASV • 26.06 is 19:00–03:00 UTC, when it averages 1 concurrent player — well clear of its 0-player round-the-clock average. It bites hardest at 00:00 UTC, averaging 1. Outside it the city empties: across 04:00–13:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.
Its 90 slots are far more than it uses: when anyone is on it, it averages 1 player, and the busiest single moment of the week reached only 14 — 16% of capacity. It is thinning, though: it averaged 0 players across 1 Sept–3 Sept, down 91% on the 1 it averaged across 28 Aug–30 Aug.
That puts OCASV • 26.06 ahead of 91% of the 43,414 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood OCASV • 26.06 runs Qbox with 325 resources loaded — a substantial build, using pma-voice for voice and tgiann-inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Thu 3 Sept | 0 | 0 |
| Wed 2 Sept | 2 | 0 |
| Tue 1 Sept | 2 | 0 |
| Mon 31 Aug | 2 | 0 |
| Sun 30 Aug | 3 | 0 |
| Sat 29 Aug | 7 | 1 |
| Fri 28 Aug | 14 | 3 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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