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Tervetuloa Helvettiin! -K18-
Live players
7-day peak
43
All-time peak
43
Last seen
Jul 22, 2026, 12:35 AM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join HellCity Roleplay is 14:00–22:00 UTC, when it averages 23 concurrent players — well clear of its 12-player round-the-clock average. It bites hardest at 17:00 UTC, averaging 29. Outside it the city empties: across 01:00–14:00 UTC it averages just 6 players, bottoming out at 06:00 UTC on 3, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 12 players against 128 slots (10% full), and even its busiest moment of the week, 43 players, left 66% of the server free. It is also filling up: it averaged 14 players across 18 Jul–20 Jul, up 17% on the 12 it averaged across 14 Jul–16 Jul.
That puts HellCity Roleplay ahead of 96% of the 42,273 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
HellCity Roleplay loads 307 resources (a substantial build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 32 | 12 |
| Sun 19 Jul | 43 | 16 |
| Sat 18 Jul | 24 | 15 |
| Fri 17 Jul | 23 | 10 |
| Thu 16 Jul | 36 | 13 |
| Wed 15 Jul | 32 | 11 |
| Tue 14 Jul | 32 | 12 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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