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Mais de R$7.000 em premiações e pix durante o mes.
Live players
7-day peak
338
All-time peak
339
Last seen
Jul 22, 2026, 01:55 AM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
CRUSH PVP is busy for most of the day rather than one evening: it stays above its 149-player daily average for 13 straight hours, 16:00–05:00 UTC, averaging 225 across that stretch and peaking at 00:00 UTC with 269. Outside it the city empties: across 05:00–16:00 UTC it averages just 60 players, bottoming out at 09:00 UTC on 12, so an off-peak login means an all-but-empty server.
Its 2,048 slots are far more than it uses: when anyone is on it, it averages 149 players, and the busiest single moment of the week reached only 319 — 16% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 14% of each other, so this is a settled population rather than a spike.
That peak of 319 makes CRUSH PVP the 259th busiest of the 42,220 FiveM servers ViceHub tracked consistently this week. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood CRUSH PVP runs vRP with 60 resources loaded — a moderate build.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 288 | 142 |
| Sun 19 Jul | 280 | 159 |
| Sat 18 Jul | 308 | 161 |
| Fri 17 Jul | 289 | 145 |
| Thu 16 Jul | 282 | 147 |
| Wed 15 Jul | 313 | 148 |
| Tue 14 Jul | 319 | 143 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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