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(Crimson الأصلي احذرو التقليد )(اختصار الدس CMZRP) (النقل مفتوح ) (قريبا الافتتاح )
Live players
7-day peak
23
All-time peak
40
Last seen
Jul 22, 2026, 01:55 AM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
Crimson CFW RP is busy for most of the day rather than one evening: it stays above its 3-player daily average for 12 straight hours, 18:00–06:00 UTC, averaging 5 across that stretch and peaking at 20:00 UTC with 8. Outside it the city empties: across 06:00–18:00 UTC it averages just 1 player, bottoming out at 12:00 UTC on 0, so an off-peak login means an all-but-empty server.
Its 100 slots are far more than it uses: when anyone is on it, it averages 3 players, and the busiest single moment of the week reached only 23 — 23% of capacity. It is also filling up: it averaged 5 players across 18 Jul–20 Jul, up 2622% on the 0 it averaged across 14 Jul–16 Jul.
That puts Crimson CFW RP ahead of 93% of the 42,220 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Crimson CFW RP runs QBCore with 306 resources loaded — a substantial build, using pma-voice for voice and qb-inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 15 | 5 |
| Sun 19 Jul | 23 | 5 |
| Sat 18 Jul | 21 | 6 |
| Fri 17 Jul | 22 | 4 |
| Thu 16 Jul | 2 | 0 |
| Wed 15 Jul | 2 | 0 |
| Tue 14 Jul | 2 | 0 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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