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HighLife Roleplay | Training icon

HighLife Roleplay | Training

No P2W, Custom Written, Live Anywhere, Import Vehicles, Group&Territory System, Stock Market, Lore Friendly

Roleplay
highliferppoliceemscustom carsjobsseriousseriousrpwhitelistfivemcadserious rpfunreallifeeconomydiscordroleplayhighlifedrugsbankrobberyrobberiescustomcarsscriptspropertiescopsstableoptimized
0/ 400

Live players

0% full

7-day peak

22

All-time peak

56

Last seen

Oct 19, 2026, 08:05 PM

Votes

0

Rating

—

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How busy is HighLife Roleplay | Training?

We count the players on this server every five minutes and keep the history.

Busiest hours
18:00–21:00 UTC
Usual players when active
1
Peak this week
22 of 400 · 6% full
Trend
Up 198% vs the previous 3 days
Rank by peak players
Top 7%
Resources
55

The window to join HighLife Roleplay | Training is 18:00–21:00 UTC, when it averages 3 concurrent players — well clear of its 1-player round-the-clock average. It bites hardest at 20:00 UTC, averaging 5. Outside it the city empties: across 06:00–18:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.

Its 400 slots are far more than it uses: when anyone is on it, it averages 1 player, and the busiest single moment of the week reached only 22 — 6% of capacity. It is also filling up: it averaged 2 players across 16 Oct–18 Oct, up 198% on the 1 it averaged across 12 Oct–14 Oct.

That puts HighLife Roleplay | Training ahead of 93% of the 42,527 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.

HighLife Roleplay | Training loads 55 resources (a lean build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base.

Daily player counts, last 7 days

One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.

HighLife Roleplay | Training daily player counts for the last 7 complete UTC days: peak players and average players across every check.
DayPeakAverage
Sun 18 Oct223
Sat 17 Oct202
Fri 16 Oct40
Thu 15 Oct00
Wed 14 Oct81
Tue 13 Oct50
Mon 12 Oct91

We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.

0 players · latest observation

01122▲ 22
Oct 12, 8 PM2,016 observationsOct 19, 8 PM

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Players0 / 400
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Resources55
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When is HighLife Roleplay | Training busiest?

Average and highest player counts for every hour of the day, across the last 7 days. Times are UTC.

HighLife Roleplay | Training average and peak concurrent players for each hour of the day (UTC), measured across the trailing seven days.
HourAvgPeakRelative activity
00:00218
01:0003
02:0000
03:0000
04:0008
05:0018
06:0018
07:0000
08:0000
09:0000
10:0000
11:0000
12:0000
13:0000
14:0000
15:0002
16:0015
17:00114
18:00322
19:00322
20:00522
21:00120
22:00320
23:00320