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No P2W, Custom Written, Live Anywhere, Import Vehicles, Group&Territory System, Stock Market, Lore Friendly
Live players
7-day peak
48
All-time peak
54
Last seen
Jul 21, 2026, 10:35 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join HighLife Roleplay | Training is 17:00–01:00 UTC, when it averages 7 concurrent players — well clear of its 3-player round-the-clock average. It bites hardest at 18:00 UTC, averaging 10. Outside it the city empties: across 01:00–17:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.
Its 400 slots are far more than it uses: when anyone is on it, it averages 3 players, and the busiest single moment of the week reached only 48 — 12% of capacity. It is also filling up: it averaged 3 players across 18 Jul–20 Jul, up 154% on the 1 it averaged across 14 Jul–16 Jul.
That puts HighLife Roleplay | Training ahead of 96% of the 42,379 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 25 | 4 |
| Sun 19 Jul | 48 | 5 |
| Sat 18 Jul | 14 | 1 |
| Fri 17 Jul | 40 | 6 |
| Thu 16 Jul | 11 | 1 |
| Wed 15 Jul | 14 | 1 |
| Tue 14 Jul | 18 | 2 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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