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traphouse, competitive, tournament
Live players
7-day peak
219
All-time peak
386
Last seen
Oct 19, 2026, 11:20 PM
Votes
0
Rating
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Please join https://discord.gg/invite/UXqD8GZzKs and request to be whitelisted.
We count the players on this server every five minutes and keep the history.
The window to join Battle Ground City is 11:00–17:00 UTC, when it averages 151 concurrent players — well clear of its 101-player round-the-clock average. It bites hardest at 12:00 UTC, averaging 164. Its longest quiet stretch is 18:00–05:00 UTC, averaging 63 players — thin by its own standards, but still a running city rather than an empty one.
Capacity is a real constraint here: against 300 slots its peak this week hit 219 — 73% of the server — and when anyone is on it, it averages 102 players, which is 34% full. Day to day it barely moves: across those 7 days its daily averages stay within 17% of each other, so this is a settled population rather than a spike.
That peak of 219 makes Battle Ground City the 457th busiest of the 42,363 FiveM servers ViceHub tracked consistently this week — and the 5th busiest of the 40 established Philippines servers we track.
Under the hood Battle Ground City runs ESX with 75 resources loaded — a moderate build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 186 | 96 |
| Sat 17 Oct | 189 | 102 |
| Fri 16 Oct | 191 | 100 |
| Thu 15 Oct | 209 | 99 |
| Wed 14 Oct | 193 | 107 |
| Tue 13 Oct | 219 | 112 |
| Mon 12 Oct | 192 | 98 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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