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#1 Redzone Hopouts & Combat Server • PvP Shooting • KOS Wars • Gamemodes • Ranked • Aimlabs • Pistol FFA • Rifle FFA • Gun Game • DM Arena RZ • Updated Consistently • Klover • Playground • TMFRZ • Slums • YBN • Blick • Fenix • Arena
Live players
7-day peak
179
All-time peak
307
Last seen
Jul 21, 2026, 09:50 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join Combat > SEASON 1 LIVE! is 21:00–02:00 UTC, when it averages 127 concurrent players — well clear of its 96-player round-the-clock average. It bites hardest at 23:00 UTC, averaging 132. Its longest quiet stretch is 08:00–16:00 UTC, averaging 68 players — thin by its own standards, but still a running city rather than an empty one.
You can walk straight in: when anyone is on it, it averages 101 players against 300 slots (34% full), and even its busiest moment of the week, 179 players, left 40% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 31% of each other, so this is a settled population rather than a spike.
That puts Combat > SEASON 1 LIVE! ahead of 99% of the 42,427 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 179 | 97 |
| Sun 19 Jul | 149 | 91 |
| Sat 18 Jul | 159 | 106 |
| Fri 17 Jul | 159 | 98 |
| Thu 16 Jul | 165 | 97 |
| Wed 15 Jul | 151 | 100 |
| Tue 14 Jul | 173 | 119 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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