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By the players, for the players.
Live players
7-day peak
60
All-time peak
103
Last seen
Oct 17, 2026, 07:25 PM
Votes
0
Rating
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ReviewWe count the players on this server every five minutes and keep the history.
Resilient Roleplay 2.0 is busy for most of the day rather than one evening: it stays above its 11-player daily average for 11 straight hours, 13:00–00:00 UTC, averaging 19 across that stretch and peaking at 20:00 UTC with 42. Outside it the city empties: across 01:00–12:00 UTC it averages just 3 players, bottoming out at 06:00 UTC on 1, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 11 players against 120 slots (9% full), and even its busiest moment of the week, 60 players, left 50% of the server free. It is thinning, though: it averaged 8 players across 15 Oct–17 Oct, down 33% on the 12 it averaged across 11 Oct–13 Oct.
That puts Resilient Roleplay 2.0 ahead of 96% of the 42,387 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players — and the 24th busiest of the 77 established United Kingdom servers we track.
Under the hood Resilient Roleplay 2.0 runs Qbox with 457 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sat 17 Oct | 24 | 2 |
| Fri 16 Oct | 30 | 10 |
| Thu 15 Oct | 35 | 12 |
| Wed 14 Oct | 59 | 13 |
| Tue 13 Oct | 60 | 13 |
| Mon 12 Oct | 47 | 11 |
| Sun 11 Oct | 42 | 13 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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