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Live players
7-day peak
50
All-time peak
54
Last seen
Jul 21, 2026, 10:10 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
WTLS 2 ┃ Summer bonuses🌴 is busy for most of the day rather than one evening: it stays above its 30-player daily average for 13 straight hours, 11:00–00:00 UTC, averaging 37 across that stretch and peaking at 18:00 UTC with 41. Its longest quiet stretch is 01:00–10:00 UTC, averaging 21 players — thin by its own standards, but still a running city rather than an empty one.
Its 2,000 slots are far more than it uses: when anyone is on it, it averages 29 players, and the busiest single moment of the week reached only 47 — 2% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 17% of each other, so this is a settled population rather than a spike.
That puts WTLS 2 ┃ Summer bonuses🌴 ahead of 96% of the 42,399 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
WTLS 2 ┃ Summer bonuses🌴 loads 110 resources (a moderate build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 46 | 31 |
| Sun 19 Jul | 46 | 31 |
| Sat 18 Jul | 46 | 30 |
| Fri 17 Jul | 43 | 27 |
| Thu 16 Jul | 42 | 30 |
| Wed 15 Jul | 47 | 29 |
| Tue 14 Jul | 38 | 27 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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