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OnlineAllowlistoaxmy7vSaudi Arabia
Red Line CFW v2.5 icon

Red Line CFW v2.5

[Discord.gg/ZZ1],[نظام عصابات جديد],[النقل الاداري والعسكري متاح],[عصابات مجانية],[بدون تفعيل]

cfwrprl
13/ 100

Live players

13% full

7-day peak

50

All-time peak

62

Last seen

Jul 21, 2026, 08:40 PM

Votes

0

Rating

—

Please join http://discord.gg/ZZ1 and request to be whitelisted.

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How busy is Red Line CFW v2.5?

We count the players on this server every five minutes and keep the history.

Busiest hours
16:00–03:00 UTC
Usual players when active
14
Peak this week
50 of 100 · 50% full
Trend
Down 36% vs the previous 3 days
Rank by peak players
Top 4%
Framework
QBCore
Resources
308

Red Line CFW v2.5 is busy for most of the day rather than one evening: it stays above its 14-player daily average for 11 straight hours, 16:00–03:00 UTC, averaging 20 across that stretch and peaking at 18:00 UTC with 25. Its longest quiet stretch is 03:00–16:00 UTC, averaging 8 players — thin by its own standards, but still a running city rather than an empty one.

You can walk straight in: when anyone is on it, it averages 14 players against 100 slots (14% full), and even its busiest moment of the week, 50 players, left 50% of the server free. It is thinning, though: it averaged 10 players across 18 Jul–20 Jul, down 36% on the 15 it averaged across 14 Jul–16 Jul.

That puts Red Line CFW v2.5 ahead of 96% of the 42,501 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.

Under the hood Red Line CFW v2.5 runs QBCore with 308 resources loaded — a substantial build, using pma-voice for voice and qb-inventory for inventory.

Daily player counts, last 7 days

One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.

Red Line CFW v2.5 daily player counts for the last 7 complete UTC days: peak players and average players across every check.
DayPeakAverage
Mon 20 Jul389
Sun 19 Jul217
Sat 18 Jul3612
Fri 17 Jul3924
Thu 16 Jul4520
Wed 15 Jul5018
Tue 14 Jul177

We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.

13 players · latest observation

02550▲ 50
Jul 14, 8 PM2,016 observationsJul 21, 8 PM

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Players13 / 100
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Resources308
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When is Red Line CFW v2.5 busiest?

Average and highest player counts for every hour of the day, across the last 7 days. Times are UTC.

Red Line CFW v2.5 average and peak concurrent players for each hour of the day (UTC), measured across the trailing seven days.
HourAvgPeakRelative activity
00:001945
01:001741
02:001537
03:001231
04:001233
05:00630
06:00724
07:00622
08:00519
09:00514
10:00717
11:00722
12:00723
13:00927
14:00927
15:001025
16:001535
17:002037
18:002545
19:002441
20:002342
21:002250
22:002149
23:002146