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New Player Friendly! Custom Gangs, Mafia and Jobs | Handmade Scripts
Live players
7-day peak
94
All-time peak
94
Last seen
Oct 19, 2026, 09:10 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
Synthwave Roleplay Asia | Recently Launched | Custom Scripts | Arena Hopeouts | New RP | Active PD, Gangs and Staff is busy for most of the day rather than one evening: it stays above its 29-player daily average for 12 straight hours, 09:00–21:00 UTC, averaging 46 across that stretch and peaking at 17:00 UTC with 68. Outside it the city empties: across 22:00–08:00 UTC it averages just 8 players, bottoming out at 02:00 UTC on 1, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 100 slots its peak this week hit 94 — 94% of the server — and when anyone is on it, it averages 27 players, which is 27% full. It is also filling up: it averaged 35 players across 16 Oct–18 Oct, up 78% on the 20 it averaged across 12 Oct–14 Oct.
That puts Synthwave Roleplay Asia | Recently Launched | Custom Scripts | Arena Hopeouts | New RP | Active PD, Gangs and Staff ahead of 97% of the 42,476 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players — and the 13th busiest of the 30 established India servers we track.
Under the hood Synthwave Roleplay Asia | Recently Launched | Custom Scripts | Arena Hopeouts | New RP | Active PD, Gangs and Staff runs Qbox with 245 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 82 | 39 |
| Sat 17 Oct | 89 | 35 |
| Fri 16 Oct | 77 | 30 |
| Thu 15 Oct | 94 | 28 |
| Wed 14 Oct | 68 | 22 |
| Tue 13 Oct | 79 | 16 |
| Mon 12 Oct | 72 | 20 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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