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CyberZombie Apocalypse Survive Build PvE & PvP
Live players
7-day peak
48
All-time peak
65
Last seen
Jul 21, 2026, 11:10 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
GT-Ai is busy for most of the day rather than one evening: it stays above its 28-player daily average for 12 straight hours, 15:00–03:00 UTC, averaging 33 across that stretch and peaking at 20:00 UTC with 36. Its longest quiet stretch is 04:00–14:00 UTC, averaging 23 players — thin by its own standards, but still a running city rather than an empty one.
You can walk straight in: when anyone is on it, it averages 29 players against 128 slots (23% full), and even its busiest moment of the week, 51 players, left 60% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 39% of each other, so this is a settled population rather than a spike.
That puts GT-Ai ahead of 96% of the 42,340 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
GT-Ai loads 70 resources (a moderate build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 48 | 32 |
| Sun 19 Jul | 45 | 32 |
| Sat 18 Jul | 47 | 28 |
| Fri 17 Jul | 42 | 25 |
| Thu 16 Jul | 41 | 26 |
| Wed 15 Jul | 39 | 26 |
| Tue 14 Jul | 51 | 34 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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