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A Racing Heavy Text & Voice based FiveM roleplay server.
Live players
7-day peak
76
All-time peak
143
Last seen
Jul 22, 2026, 03:00 AM
Votes
0
Rating
—
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We count the players on this server every five minutes and keep the history.
The window to join Overdrive Roleplay is 12:00–20:00 UTC, when it averages 44 concurrent players — well clear of its 21-player round-the-clock average. It bites hardest at 15:00 UTC, averaging 60. Outside it the city empties: across 20:00–12:00 UTC it averages just 9 players, bottoming out at 01:00 UTC on 4, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 22 players against 200 slots (11% full), and even its busiest moment of the week, 82 players, left 59% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 46% of each other, so this is a settled population rather than a spike.
That puts Overdrive Roleplay ahead of 97% of the 42,173 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Overdrive Roleplay runs Qbox with 895 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 76 | 23 |
| Sun 19 Jul | 49 | 18 |
| Sat 18 Jul | 73 | 26 |
| Fri 17 Jul | 54 | 21 |
| Thu 16 Jul | 72 | 22 |
| Wed 15 Jul | 64 | 20 |
| Tue 14 Jul | 82 | 24 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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