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Vi ses på The Path
Live players
7-day peak
6
All-time peak
41
Last seen
Oct 19, 2026, 09:15 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
The window to join Project VI is 16:00–21:00 UTC, when it averages 1 concurrent player — well clear of its 0-player round-the-clock average. It bites hardest at 17:00 UTC, averaging 1. Outside it the city empties: across 00:00–08:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.
It is a queue server: it sells out its 8 slots, reaching 10 of them (125%) at its peak this week, and when anyone is on it, it averages 1 player — expect to wait at prime time. Day to day it barely moves: across those 7 days its daily averages stay within 170% of each other, so this is a settled population rather than a spike.
That puts Project VI ahead of 89% of the 42,465 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Project VI runs Qbox with 304 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 1 | 0 |
| Sat 17 Oct | 1 | 0 |
| Fri 16 Oct | 6 | 1 |
| Thu 15 Oct | 2 | 0 |
| Wed 14 Oct | 2 | 0 |
| Tue 13 Oct | 2 | 1 |
| Mon 12 Oct | 10 | 1 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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