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BY [SAKURA TEAM X NEXBUG]
Live players
7-day peak
1,333
All-time peak
1,756
Last seen
Jul 21, 2026, 04:20 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join SAKURA TOWN CLASSIC @REBIRTHVPS is 12:00–20:00 UTC, when it averages 999 concurrent players — well clear of its 606-player round-the-clock average. It bites hardest at 15:00 UTC, averaging 1,224. Outside it the city empties: across 21:00–08:00 UTC it averages just 367 players, bottoming out at 23:00 UTC on 149, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 1,700 slots its peak this week hit 1,463 — 86% of the server — and when anyone is on it, it averages 619 players, which is 36% full. Day to day it barely moves: across those 7 days its daily averages stay within 18% of each other, so this is a settled population rather than a spike.
That peak of 1,463 makes SAKURA TOWN CLASSIC @REBIRTHVPS the 27th busiest of the 42,744 FiveM servers ViceHub tracked consistently this week — and the 5th busiest of the 85 established Thailand servers we track.
Under the hood SAKURA TOWN CLASSIC @REBIRTHVPS runs ESX with 267 resources loaded — a substantial build, using pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 1,231 | 568 |
| Sun 19 Jul | 1,192 | 595 |
| Sat 18 Jul | 1,189 | 614 |
| Fri 17 Jul | 1,262 | 610 |
| Thu 16 Jul | 1,333 | 625 |
| Wed 15 Jul | 1,333 | 650 |
| Tue 14 Jul | 1,463 | 671 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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