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Alle Infos auf ls-liferp.com
Live players
7-day peak
11
All-time peak
114
Last seen
Jul 22, 2026, 01:55 AM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
LS-Life 6.0 is busy for most of the day rather than one evening: it stays above its 2-player daily average for 9 straight hours, 13:00–22:00 UTC, averaging 4 across that stretch and peaking at 19:00 UTC with 5. Outside it the city empties: across 00:00–11:00 UTC it averages just 1 player, bottoming out at 03:00 UTC on 0, so an off-peak login means an all-but-empty server.
Its 450 slots are far more than it uses: when anyone is on it, it averages 2 players, and the busiest single moment of the week reached only 11 — 2% of capacity. It is also filling up: it averaged 3 players across 18 Jul–20 Jul, up 59% on the 2 it averaged across 14 Jul–16 Jul.
That puts LS-Life 6.0 ahead of 89% of the 42,220 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
LS-Life 6.0 loads 236 resources (a substantial build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 11 | 3 |
| Sun 19 Jul | 7 | 3 |
| Sat 18 Jul | 10 | 3 |
| Fri 17 Jul | 8 | 3 |
| Thu 16 Jul | 6 | 2 |
| Wed 15 Jul | 4 | 1 |
| Tue 14 Jul | 6 | 3 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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