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Live players
7-day peak
2
All-time peak
45
Last seen
Oct 19, 2026, 10:35 PM
Votes
0
Rating
—
Entra nel discord https://discord.gg/fluxpvp
We count the players on this server every five minutes and keep the history.
The window to join Flux PvP ▬↭🡺 is 14:00–17:00 UTC, when it averages 0 concurrent players — well clear of its 0-player round-the-clock average. It bites hardest at 16:00 UTC, averaging 0. Outside it the city empties: across 23:00–09:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 1 player against 128 slots (1% full), and even its busiest moment of the week, 45 players, left 65% of the server free. It is thinning, though: it averaged 0 players across 14 Oct–18 Oct, down 96% on the 2 it averaged across 10 Oct–12 Oct.
That puts Flux PvP ▬↭🡺 ahead of 96% of the 42,387 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Flux PvP ▬↭🡺 loads 29 resources (a lean build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 2 | 0 |
| Thu 15 Oct | 0 | 0 |
| Wed 14 Oct | 0 | 0 |
| Tue 13 Oct | 0 | 0 |
| Mon 12 Oct | 1 | 0 |
| Sun 11 Oct | 5 | 1 |
| Sat 10 Oct | 45 | 5 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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