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An immersive Los Santos-based Text & Voice Roleplay experience featuring realistic economy, player-owned businesses, active gangs, law enforcement, custom scripts, unique activities, and endless story-driven opportunities.
Live players
7-day peak
30
All-time peak
110
Last seen
Oct 19, 2026, 09:55 PM
Votes
0
Rating
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Please join http://discord.gg/theaverp and request to be allowlisted.
We count the players on this server every five minutes and keep the history.
The window to join The Ave Roleplay ➔ Immersive Roleplay is 01:00–06:00 UTC, when it averages 14 concurrent players — well clear of its 7-player round-the-clock average. It bites hardest at 02:00 UTC, averaging 15. Outside it the city empties: across 06:00–20:00 UTC it averages just 3 players, bottoming out at 12:00 UTC on 0, so an off-peak login means an all-but-empty server.
Its 128 slots are far more than it uses: when anyone is on it, it averages 7 players, and the busiest single moment of the week reached only 30 — 23% of capacity. It is also filling up: it averaged 9 players across 16 Oct–18 Oct, up 77% on the 5 it averaged across 12 Oct–14 Oct.
That puts The Ave Roleplay ➔ Immersive Roleplay ahead of 94% of the 42,434 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood The Ave Roleplay ➔ Immersive Roleplay runs ESX with 548 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 30 | 12 |
| Sat 17 Oct | 19 | 6 |
| Fri 16 Oct | 17 | 7 |
| Thu 15 Oct | 18 | 5 |
| Wed 14 Oct | 23 | 6 |
| Tue 13 Oct | 16 | 5 |
| Mon 12 Oct | 9 | 4 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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