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New Major Updates & Content Release
Live players
7-day peak
160
All-time peak
176
Last seen
Oct 19, 2026, 09:10 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
The window to join Switch Roleplay is 08:00–14:00 UTC, when it averages 106 concurrent players — well clear of its 41-player round-the-clock average. It bites hardest at 11:00 UTC, averaging 139. Outside it the city empties: across 15:00–07:00 UTC it averages just 17 players, bottoming out at 21:00 UTC on 5, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 200 slots its peak this week hit 164 — 82% of the server — and when anyone is on it, it averages 41 players, which is 21% full. Day to day it barely moves: across those 7 days its daily averages stay within 24% of each other, so this is a settled population rather than a spike.
That puts Switch Roleplay ahead of 98% of the 42,476 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players — and the 7th busiest of the 46 established Australia servers we track.
Under the hood Switch Roleplay runs Qbox with 454 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 139 | 42 |
| Sat 17 Oct | 160 | 47 |
| Fri 16 Oct | 135 | 38 |
| Thu 15 Oct | 145 | 42 |
| Wed 14 Oct | 150 | 40 |
| Tue 13 Oct | 154 | 40 |
| Mon 12 Oct | 164 | 42 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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