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Discord.gg/cobaltrp
Live players
7-day peak
72
All-time peak
128
Last seen
Oct 19, 2026, 10:00 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
Cobalt Roleplay is busy for most of the day rather than one evening: it stays above its 22-player daily average for 9 straight hours, 14:00–23:00 UTC, averaging 42 across that stretch and peaking at 19:00 UTC with 59. Outside it the city empties: across 23:00–13:00 UTC it averages just 9 players, bottoming out at 05:00 UTC on 2, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 100 slots its peak this week hit 72 — 72% of the server — and when anyone is on it, it averages 22 players, which is 22% full. Day to day it barely moves: across those 7 days its daily averages stay within 45% of each other, so this is a settled population rather than a spike.
That puts Cobalt Roleplay ahead of 97% of the 42,434 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players — and the 10th busiest of the 43 established Sweden servers we track.
Under the hood Cobalt Roleplay runs QBCore with 231 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 65 | 27 |
| Sat 17 Oct | 58 | 27 |
| Fri 16 Oct | 64 | 23 |
| Thu 15 Oct | 65 | 20 |
| Wed 14 Oct | 72 | 21 |
| Tue 13 Oct | 68 | 19 |
| Mon 12 Oct | 68 | 20 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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