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An advanced FiveM RP framework including jobs, gangs, housing & more! used for Production
Live players
7-day peak
54
All-time peak
54
Last seen
Jul 22, 2026, 01:50 AM
Votes
0
Rating
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Please join http://discord.gg/tntrp and request to be allowlisted.
We count the players on this server every five minutes and keep the history.
The window to join TNT Roleplay is 19:00–02:00 UTC, when it averages 32 concurrent players — well clear of its 15-player round-the-clock average. It bites hardest at 22:00 UTC, averaging 34. Outside it the city empties: across 02:00–18:00 UTC it averages just 8 players, bottoming out at 10:00 UTC on 3, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 15 players against 120 slots (12% full), and even its busiest moment of the week, 54 players, left 55% of the server free.
That puts TNT Roleplay ahead of 96% of the 42,220 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood TNT Roleplay runs QBCore with 405 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
Heads up: we have only been tracking TNT Roleplay since 17 July 2026 — 4 full days of history. That is enough to say how busy it is, but not enough to call a trend, so we do not call one.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 48 | 19 |
| Sun 19 Jul | 43 | 11 |
| Sat 18 Jul | 54 | 16 |
| Fri 17 Jul | 40 | 12 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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