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Özlediğiniz Vine! #YUVAYENİDEN discord.gg/vinerp
Live players
7-day peak
70
All-time peak
70
Last seen
Sep 4, 2026, 11:55 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join VINE ROLEPLAY discord.gg/vinerp is 17:00–22:00 UTC, when it averages 13 concurrent players — well clear of its 5-player round-the-clock average. It bites hardest at 19:00 UTC, averaging 19. Outside it the city empties: across 08:00–17:00 UTC it averages just 2 players, bottoming out at 04:00 UTC on 1, so an off-peak login means an all-but-empty server.
Its 256 slots are far more than it uses: when anyone is on it, it averages 2 players, and the busiest single moment of the week reached only 20 — 8% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 298% of each other, so this is a settled population rather than a spike.
That puts VINE ROLEPLAY discord.gg/vinerp ahead of 93% of the 43,414 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood VINE ROLEPLAY discord.gg/vinerp runs QBCore with 302 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Thu 3 Sept | 5 | 2 |
| Wed 2 Sept | 20 | 4 |
| Tue 1 Sept | 3 | 1 |
| Mon 31 Aug | 3 | 2 |
| Sun 30 Aug | 5 | 2 |
| Sat 29 Aug | 5 | 2 |
| Fri 28 Aug | 9 | 5 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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