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Brand new season with new possibilites!
Live players
7-day peak
51
All-time peak
58
Last seen
Oct 19, 2026, 09:10 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
The window to join G5M Season 5 is 00:00–07:00 UTC, when it averages 26 concurrent players — well clear of its 11-player round-the-clock average. It bites hardest at 03:00 UTC, averaging 32. Outside it the city empties: across 07:00–00:00 UTC it averages just 5 players, bottoming out at 11:00 UTC on 1, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 69 slots its peak this week hit 51 — 74% of the server — and when anyone is on it, it averages 12 players, which is 18% full. It is also filling up: it averaged 13 players across 16 Oct–18 Oct, up 26% on the 10 it averaged across 12 Oct–14 Oct.
That puts G5M Season 5 ahead of 96% of the 42,476 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
G5M Season 5 loads 144 resources (a moderate build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 31 | 13 |
| Sat 17 Oct | 51 | 14 |
| Fri 16 Oct | 26 | 11 |
| Thu 15 Oct | 42 | 18 |
| Wed 14 Oct | 31 | 8 |
| Tue 13 Oct | 31 | 12 |
| Mon 12 Oct | 29 | 12 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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