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World of Darkness supernatural and occult-themed, story-driven roleplay
Live players
7-day peak
100
All-time peak
120
Last seen
Jul 22, 2026, 03:00 AM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
Los Santos By Night is busy for most of the day rather than one evening: it stays above its 35-player daily average for 10 straight hours, 21:00–07:00 UTC, averaging 63 across that stretch and peaking at 02:00 UTC with 81. Outside it the city empties: across 07:00–21:00 UTC it averages just 16 players, bottoming out at 13:00 UTC on 9, so an off-peak login means an all-but-empty server.
Capacity is a real constraint here: against 128 slots its peak this week hit 96 — 75% of the server — and when anyone is on it, it averages 35 players, which is 27% full. Day to day it barely moves: across those 7 days its daily averages stay within 26% of each other, so this is a settled population rather than a spike.
That puts Los Santos By Night ahead of 98% of the 42,173 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Los Santos By Night runs QBCore with 638 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 86 | 40 |
| Sun 19 Jul | 74 | 33 |
| Sat 18 Jul | 76 | 38 |
| Fri 17 Jul | 94 | 33 |
| Thu 16 Jul | 84 | 34 |
| Wed 15 Jul | 96 | 35 |
| Tue 14 Jul | 79 | 32 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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