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Midcore Roleplay mit Liebe zum Detail ✘ IC-Einreise ✘ ab 18 Jahren
Live players
7-day peak
33
All-time peak
130
Last seen
Oct 19, 2026, 09:15 PM
Votes
0
Rating
—
Trete unserer Community auf https://discord.gg/arxv bei und starte deine IC-Einreise.
We count the players on this server every five minutes and keep the history.
The window to join ArxV | Roleplay is 16:00–00:00 UTC, when it averages 16 concurrent players — well clear of its 7-player round-the-clock average. It bites hardest at 19:00 UTC, averaging 21. Outside it the city empties: across 00:00–15:00 UTC it averages just 2 players, bottoming out at 06:00 UTC on 0, so an off-peak login means an all-but-empty server.
Its 512 slots are far more than it uses: when anyone is on it, it averages 7 players, and the busiest single moment of the week reached only 40 — 8% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 30% of each other, so this is a settled population rather than a spike.
That puts ArxV | Roleplay ahead of 95% of the 42,465 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood ArxV | Roleplay runs ESX with 334 resources loaded — a substantial build, using SaltyChat for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 20 | 6 |
| Sat 17 Oct | 21 | 6 |
| Fri 16 Oct | 22 | 7 |
| Thu 15 Oct | 25 | 7 |
| Wed 14 Oct | 25 | 6 |
| Tue 13 Oct | 33 | 7 |
| Mon 12 Oct | 40 | 8 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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