Navigate

Optimisation 150+ FPS ➜ Pas d’armes permanentes ➜ Guerres de territoires ➜ Largages aériens & coffres au trésor ➜ Entreprises exclusives ➜ Création de groupes indépendants ➜ discord.gg/ascentv1
Live players
7-day peak
82
All-time peak
111
Last seen
Oct 20, 2026, 12:10 AM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
Ascent FA ▬▬▬↭🡺 #NOUVELLE ASCENSION 🡸↭▬▬▬ is busy for most of the day rather than one evening: it stays above its 19-player daily average for 9 straight hours, 14:00–23:00 UTC, averaging 39 across that stretch and peaking at 19:00 UTC with 53. Outside it the city empties: across 23:00–14:00 UTC it averages just 7 players, bottoming out at 03:00 UTC on 1, so an off-peak login means an all-but-empty server.
Its 500 slots are far more than it uses: when anyone is on it, it averages 20 players, and the busiest single moment of the week reached only 82 — 16% of capacity. It is thinning, though: it averaged 16 players across 16 Oct–18 Oct, down 29% on the 23 it averaged across 12 Oct–14 Oct.
That puts Ascent FA ▬▬▬↭🡺 #NOUVELLE ASCENSION 🡸↭▬▬▬ ahead of 97% of the 42,337 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Ascent FA ▬▬▬↭🡺 #NOUVELLE ASCENSION 🡸↭▬▬▬ loads 284 resources (a substantial build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 55 | 19 |
| Sat 17 Oct | 46 | 16 |
| Fri 16 Oct | 54 | 14 |
| Thu 15 Oct | 66 | 20 |
| Wed 14 Oct | 67 | 23 |
| Tue 13 Oct | 82 | 24 |
| Mon 12 Oct | 72 | 22 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
No reviews yet
Be the first to tell other players what it's really like.