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Tokyo City Roleplay: Revival icon

Tokyo City Roleplay: Revival

Developed And Maintained by curtcreation.dev

curtcreation.dev
optimizedroleplayasiaphilippinesesx
0/ 500

Live players

0% full

7-day peak

4

All-time peak

197

Last seen

Oct 20, 2026, 12:10 AM

Votes

0

Rating

—

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How busy is Tokyo City Roleplay: Revival?

We count the players on this server every five minutes and keep the history.

Busiest hours
10:00–12:00 UTC
Usual players when active
0
Peak this week
4 of 500 · 1% full
Rank by peak players
Top 25%
Framework
ESX
Resources
145

Tokyo City Roleplay: Revival runs a sharp rush rather than a long evening: the two hours of 10:00–12:00 UTC are when it actually fills, averaging 0 players against a round-the-clock average of 0. Outside it the city empties: across 12:00–23:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.

Its 500 slots are far more than it uses: when anyone is on it, it averages 0 players, and the busiest single moment of the week reached only 4 — 1% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 1912% of each other, so this is a settled population rather than a spike.

That puts Tokyo City Roleplay: Revival ahead of 75% of the 42,337 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.

Under the hood Tokyo City Roleplay: Revival runs ESX with 145 resources loaded — a moderate build, using pma-voice for voice and ox_inventory for inventory.

Daily player counts, last 7 days

One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.

Tokyo City Roleplay: Revival daily player counts for the last 7 complete UTC days: peak players and average players across every check.
DayPeakAverage
Sun 18 Oct10
Sat 17 Oct40
Thu 15 Oct00
Wed 14 Oct00
Tue 13 Oct10
Mon 12 Oct10
Sun 11 Oct20

We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.

0 players · latest observation

024▲ 4
Oct 13, 12 AM1,568 observationsOct 20, 12 AM

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Players0 / 500
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Resources145
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When is Tokyo City Roleplay: Revival busiest?

Average and highest player counts for every hour of the day, across the last 7 days. Times are UTC.

Tokyo City Roleplay: Revival average and peak concurrent players for each hour of the day (UTC), measured across the trailing seven days.
HourAvgPeakRelative activity
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23:0001