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Live players
7-day peak
29
All-time peak
29
Last seen
Jul 21, 2026, 10:30 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
The window to join is 18:00–22:00 UTC, when it averages 9 concurrent players — well clear of its 4-player round-the-clock average. It bites hardest at 20:00 UTC, averaging 13. Outside it the city empties: across 13:00–18:00 UTC it averages just 1 player, so an off-peak login means an all-but-empty server.
Its 50 slots are far more than it uses: when anyone is on it, it averages 1 player, and the busiest single moment of the week reached only 2 — 4% of capacity. Day to day it barely moves: across those 6 days its daily averages stay within 12% of each other, so this is a settled population rather than a spike.
That puts ahead of 48% of the 42,379 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood runs ESX with 341 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 2 | 1 |
| Sun 19 Jul | 2 | 1 |
| Sat 18 Jul | 1 | 1 |
| Fri 17 Jul | 2 | 1 |
| Thu 16 Jul | 2 | 1 |
| Wed 15 Jul | 2 | 1 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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