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Sri Lanka Military Simulation Roleplay
Live players
7-day peak
28
All-time peak
39
Last seen
Oct 19, 2026, 07:40 AM
Votes
0
Rating
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This server is offline.
ReviewWe count the players on this server every five minutes and keep the history.
The window to join Project OverWatch Military Simulation is 14:00–19:00 UTC, when it averages 8 concurrent players — well clear of its 2-player round-the-clock average. It bites hardest at 16:00 UTC, averaging 12. Outside it the city empties: across 19:00–14:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 2 players against 64 slots (2% full), and even its busiest moment of the week, 28 players, left 56% of the server free. It is thinning, though: it averaged 1 players across 16 Oct–18 Oct, down 55% on the 2 it averaged across 12 Oct–14 Oct.
That puts Project OverWatch Military Simulation ahead of 94% of the 42,387 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood Project OverWatch Military Simulation runs Qbox with 309 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 18 | 2 |
| Sat 17 Oct | 1 | 0 |
| Fri 16 Oct | 19 | 2 |
| Thu 15 Oct | 9 | 1 |
| Wed 14 Oct | 28 | 3 |
| Tue 13 Oct | 25 | 3 |
| Mon 12 Oct | 7 | 1 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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