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IC-Einreise, Deutscher RP-Server, Eigenes Framework, Dynamische Wirtschaft, Aktive Fraktionen, Stabiles Spielerlebnis
Live players
7-day peak
89
All-time peak
110
Last seen
Oct 19, 2026, 09:10 PM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
XROLEPLAY is busy for most of the day rather than one evening: it stays above its 27-player daily average for 10 straight hours, 13:00–23:00 UTC, averaging 48 across that stretch and peaking at 19:00 UTC with 69. Outside it the city empties: across 00:00–12:00 UTC it averages just 9 players, bottoming out at 03:00 UTC on 2, so an off-peak login means an all-but-empty server.
Its 1,000 slots are far more than it uses: when anyone is on it, it averages 27 players, and the busiest single moment of the week reached only 89 — 9% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 27% of each other, so this is a settled population rather than a spike.
That puts XROLEPLAY ahead of 97% of the 42,476 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
XROLEPLAY loads 289 resources (a substantial build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 63 | 23 |
| Sat 17 Oct | 68 | 28 |
| Fri 16 Oct | 76 | 28 |
| Thu 15 Oct | 67 | 23 |
| Wed 14 Oct | 77 | 27 |
| Tue 13 Oct | 89 | 30 |
| Mon 12 Oct | 77 | 26 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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