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discord.gg/ddroleplay
Live players
7-day peak
8
All-time peak
669
Last seen
Oct 19, 2026, 08:05 PM
Votes
0
Rating
—
Whitelist başvurusu ve daha fazlası için: discord.gg/ddroleplay & https://daddy.com.tr/
We count the players on this server every five minutes and keep the history.
The window to join daddy 2.0 | 17.07 is 17:00–23:00 UTC, when it averages 1 concurrent player — well clear of its 0-player round-the-clock average. It bites hardest at 19:00 UTC, averaging 1. Outside it the city empties: across 23:00–13:00 UTC it averages just 0 players, so an off-peak login means an all-but-empty server.
Its 500 slots are far more than it uses: when anyone is on it, it averages 1 player, and the busiest single moment of the week reached only 8 — 2% of capacity. Day to day it barely moves: across those 7 days its daily averages stay within 4225% of each other, so this is a settled population rather than a spike.
That puts daddy 2.0 | 17.07 ahead of 87% of the 42,527 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood daddy 2.0 | 17.07 runs Qbox with 336 resources loaded — a substantial build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 3 | 0 |
| Sat 17 Oct | 3 | 0 |
| Fri 16 Oct | 2 | 0 |
| Thu 15 Oct | 6 | 1 |
| Wed 14 Oct | 1 | 0 |
| Tue 13 Oct | 8 | 2 |
| Mon 12 Oct | 5 | 1 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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