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Een uitgebreide Nederlandse RP-server vol unieke systemen, actieve hulpdiensten, criminaliteit, ondernemingen en eindeloze mogelijkheden. Jouw stad. Jouw keuzes. Jouw verhaal.
Live players
7-day peak
65
All-time peak
86
Last seen
Oct 19, 2026, 09:10 PM
Votes
0
Rating
—
Verifieer jezelf in de discord om te kunnen joinen: https://discord.gg/jkvalley
We count the players on this server every five minutes and keep the history.
The window to join JKValley Roleplay is 17:00–23:00 UTC, when it averages 37 concurrent players — well clear of its 14-player round-the-clock average. It bites hardest at 19:00 UTC, averaging 51. Outside it the city empties: across 23:00–14:00 UTC it averages just 5 players, bottoming out at 04:00 UTC on 0, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 14 players against 128 slots (11% full), and even its busiest moment of the week, 64 players, left 50% of the server free. Day to day it barely moves: across those 7 days its daily averages stay within 107% of each other, so this is a settled population rather than a spike.
That puts JKValley Roleplay ahead of 97% of the 42,465 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players — and the 18th busiest of the 49 established Netherlands servers we track.
Under the hood JKValley Roleplay runs ESX with 614 resources loaded — a heavy build, using pma-voice for voice and ox_inventory for inventory.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 64 | 21 |
| Sat 17 Oct | 49 | 14 |
| Fri 16 Oct | 40 | 10 |
| Thu 15 Oct | 54 | 15 |
| Wed 14 Oct | 55 | 12 |
| Tue 13 Oct | 61 | 13 |
| Mon 12 Oct | 61 | 16 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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