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PvP Server
Live players
7-day peak
24
All-time peak
27
Last seen
Jul 22, 2026, 01:55 AM
Votes
0
Rating
—
We count the players on this server every five minutes and keep the history.
The window to join x is 11:00–15:00 UTC, when it averages 6 concurrent players — well clear of its 4-player round-the-clock average. It bites hardest at 13:00 UTC, averaging 8. Outside it the city empties: across 19:00–04:00 UTC it averages just 2 players, bottoming out at 23:00 UTC on 0, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 4 players against 48 slots (8% full), and even its busiest moment of the week, 24 players, left 50% of the server free. It is thinning, though: it averaged 2 players across 18 Jul–20 Jul, down 47% on the 5 it averaged across 14 Jul–16 Jul.
That puts x ahead of 93% of the 42,220 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
x loads 79 resources (a moderate build), and none of the usual framework cores — ESX, QBCore, Qbox, vRP — are among them, so it is running standalone or on a custom base, with pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Mon 20 Jul | 9 | 3 |
| Sun 19 Jul | 3 | 0 |
| Sat 18 Jul | 24 | 5 |
| Fri 17 Jul | 18 | 5 |
| Thu 16 Jul | 17 | 4 |
| Wed 15 Jul | 20 | 5 |
| Tue 14 Jul | 19 | 5 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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