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Vivencie a melhor experiência de roleplay em uma cidade tema próprio e com sistemas completos para você se divertir.
Live players
7-day peak
170
All-time peak
170
Last seen
Oct 19, 2026, 09:55 PM
Votes
0
Rating
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We count the players on this server every five minutes and keep the history.
The window to join SENSE ROLEPLAY is 22:00–06:00 UTC, when it averages 113 concurrent players — well clear of its 61-player round-the-clock average. It bites hardest at 01:00 UTC, averaging 139. Outside it the city empties: across 06:00–18:00 UTC it averages just 27 players, bottoming out at 10:00 UTC on 12, so an off-peak login means an all-but-empty server.
You can walk straight in: when anyone is on it, it averages 60 players against 500 slots (12% full), and even its busiest moment of the week, 159 players, left 68% of the server free. It is also filling up: it averaged 67 players across 16 Oct–18 Oct, up 21% on the 56 it averaged across 12 Oct–14 Oct.
That puts SENSE ROLEPLAY ahead of 98% of the 42,434 FiveM servers ViceHub tracked consistently this week, ranked on peak concurrent players. That is measured from our own five-minute checks, not from anything the server claims about itself.
Under the hood SENSE ROLEPLAY runs vRP with 388 resources loaded — a substantial build, using pma-voice for voice.
One row per full day (UTC). Average counts every check taken that day, including the ones that found nobody online.
| Day | Peak | Average |
|---|---|---|
| Sun 18 Oct | 159 | 75 |
| Sat 17 Oct | 149 | 67 |
| Fri 16 Oct | 143 | 59 |
| Thu 15 Oct | 136 | 54 |
| Wed 14 Oct | 130 | 49 |
| Tue 13 Oct | 147 | 58 |
| Mon 12 Oct | 141 | 60 |
We do not publish an uptime figure. When a check finds nobody online, we cannot tell an empty server apart from one that was switched off — so any percentage would be a guess. How we measure this.
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